Studio projects

Small systems, documented honestly.

These projects are prototypes, concepts, and learning labs—not announced products. Status descriptions reflect the current focus without invented completion percentages or release dates.

Prototype2D gameplay

Neon Core Runner

A movement-focused prototype for studying input response, readable hazards, camera behavior, checkpoint flow, and the difference between functional controls and satisfying controls.

MovementGame feelIteration

Current focus: defining a compact repeatable loop and tuning feedback before adding content.

ConceptWorld-building tools

Forge World Builder

An experiment in modular environment construction: reusable pieces, consistent snapping rules, asset organization, scene performance, and approachable editing controls.

Modular assetsLevel toolsWorkflow

Current focus: narrowing the smallest useful toolset before choosing a production engine.

Ongoing labEngine architecture

Engine Systems Lab

A collection of focused demonstrations that separate input, physics, rendering, collision, particles, cameras, AI state, and data flow into understandable experiments.

ArchitecturePhysicsRendering

Current focus: turning technical concepts into visible, interactive explanations.

Project discipline

What “in progress” means here

  • A project may change direction when an experiment answers the original question.
  • Prototype code and production code have different quality and maintenance goals.
  • No release date is implied unless one is explicitly announced with supporting details.
  • Learning value and clear documentation can be a valid project outcome.

Follow the work or share your own.

Studio updates are published on the site, while GES Social is the place for community progress and discussion.